Clearing the streets of Gotham City in Batman: Arkham Knight requires players to tackle dangerous explosive threats left behind by the Militia forces. These explosive payloads, known as Campaigned Bombs, block vital transit points and prevent the GCPD from securing key districts. Finding every device and understanding the proper disarming process is essential for achieving complete control over the city and progressing toward the game's true ending.
Understanding the Campaign Bomb Locations Across Gotham
The Militia has planted explosive devices across all three major islands of Gotham City, specifically targeting key thoroughfares on Bleake Island, Miagani Island, and Founders' Island. Finding each bomb involves scanning the streets while driving the Batmobile or monitoring radio chatter for enemy activity. Players will notice red militia vehicles and heavy defense turrets surrounding these spots to prevent easy access.
Keeping track of completed side missions is easier when staying updated with daily gaming news and community walkthrough guides. Prioritizing bomb disarming early in your playthrough helps secure Gotham's bridges, allowing for safer traversal during late-game missions. Each island presents unique tactical challenges due to the layout of surrounding buildings and militia installations.
Preparing the Batmobile for Explosive Payload Engagements
Before attempting to disarm any bomb, players must upload a virus into the device using the Batmobile's Power Winch. Attaching the winch alerts nearby militia forces, immediately triggering a high-intensity battle against waves of drone tanks. Having upgrades for the Batmobile's armor and primary cannon will make surviving these combat encounters significantly easier.
Strategic maneuvering is vital during these fights because remaining static makes the Batmobile vulnerable to heavy missile fire. Players should focus on targeting enemy weak spots and utilizing energy weapons to incapacitate larger drone units quickly. Once all hostile forces are destroyed, the disarming sequence can proceed safely.
The Precise Process for Safely Disarming Explosive Devices
After defeating the militia wave, players must return to the winch interface to initiate a controlled explosion. Disarming requires precise throttle control to keep the engine's RPM within a highlighted green safety zone on the rev meter. Exceeding or falling below this threshold can destabilize the charge and disrupt the detonation sequence.
Maintaining steady pressure on the accelerator ensures the virus overloads the bomb's detonator smoothly. Once the meter stays in the sweet spot for a few seconds, Batman executes a controlled detonation that neutralizes the threat permanently. Successfully clearing all locations brings Deathstroke out of hiding for a final confrontation.